Wednesday, April 3, 2013

Introduction

Computer animation is a rapidly growing industry due to the major advances in technology, and will continue to get more and more popular. Movie and game studios have been pushing the boundaries of computer animation and graphics to a point where the audience can't tell what is real or fake anymore. 

A major component to animation is the strive to achieve realism. Realism is what persuades the audience that the animation is believable, or possible. Realism in computer animation is no easy task to accomplish, even for industry veterans, taking patience and practice.  

My goal is to inform aspiring and novice animators on the struggles behind creating a realistic animation, and to help them overcome this issue. I will refer to both an artistic and a scientific view point on animation, and how they affect realism in computer animation.

 I am currently studying computer animation at The University of Texas at Dallas. Although I am still a student learning the field, I learn the trade every day, and strive to be one of the best. I plan on explaining my own struggles creating realistic animation on my own projects, and discuss my solutions.

In order to meet the needs of a well-developed solution on creating realistic animation through an artistic and scientific approach, I will be blogging about several ways of creating a sense of realism in computer animation. I will include an artistic and scientific view, and how it affects computer animation. 

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